Modules
Every system in GatorSys is a module you can turn on or off independently. A module that's off is completely hidden from your members, so your server only exposes what you actually use.
The full catalog
| Module | What it adds |
|---|---|
| Infractions | Issue, edit, void, and approve staff infractions with preset reasons, custom types, audit logging, and optional DMs. See Infractions. |
| Promotions | Staff promotions with OG, single-hierarchy, or multi-hierarchy flows, approval channels, cooldowns, and auto-roles. |
| Message Quota | Track staff message activity, run leaderboards, and wave (bulk-action) staff who miss quota. |
| Forums | Automatic handling of new posts in configured forum channels. |
| Daily Questions | Scheduled question-of-the-day posts for your community. |
| Leave | Absence and reduced-activity requests, approvals, expiry handling, and wellness insights. |
| Suspensions | Temporary staff suspensions with automatic expiry. |
| Suggestions | Member suggestions with voting and status updates. |
| Tickets | Support tickets with panels, subjects, claiming, transcripts, and optional AI support. |
| Modmail | Members DM the bot; staff answer from a shared channel, with SLA reminders and transcript export. |
| Custom Commands | Your own slash commands built in the dashboard, with variables, AI assistance, and a template marketplace. |
| Staff | The staff umbrella: staff list, staff panel, feedback, staff operations, wellness, activity checks, shift planning, and the Training Academy. |
| Auto Responder | Automatic replies when messages match your configured triggers. |
| Connection Roles | Roles granted from account connections, kept in sync with /connectionroles sync. |
| Welcome | Welcome messages for new members. |
| Reminder | Scheduled reminder posts to a configured channel. |
| Partnerships | Track partnership representatives, advertisements, and per-user stats. |
| Giveaways | Giveaways with winners, rerolls, and forced endings. |
| Packages | Publishable packages members can claim, with purchase/claim logs. |
| Sessions | Session status panels, votes, boosts, scheduling, attendance snapshots, and analytics. |
| PRC / ER:LC | Integration with policeroleplay.community servers (Emergency Response: Liberty County). |
| Departments | Department profiles, ranks, rosters, resources, announcements, and public recruitment pages. |
How to enable or disable a module
Open the Modules section in the dashboard.
Each module — Tickets, Infractions, Departments, and so on — has its own toggle, and modules you enable get their own tab in the sidebar.
Use the toggle at the top of the section.
Toggling on reveals the module's settings and makes it available in Discord. Toggling off hides it again.
Changes apply live — the moment you toggle a module, it's active (or hidden) in your server.
Where each module is configured
Most modules are configured from their own dashboard tab (see
the dashboard tabs), and the /config command in Discord covers the same
ground if you prefer staying in chat. The commands each module registers are listed in the
command reference.